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The Ritual of Physical Games Media
Read more: The Ritual of Physical Games MediaWhen I was a kid, physical media was all around me. There were records, VHS tapes, and most importantly: video game cartridges and discs. There was always something special about this kind of object. It was something I could interact with, look at in my hands. And it was mine. While the days of physical…
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Indies Are Our Future
Read more: Indies Are Our FutureOver the past several years, we’ve seen numerous companies getting shuttered. Many of these companies, such as Tango Gameworks and Arkane Austin, were creating original works, or hoping to create more. This is a real shame, as a lot of creative and original games were being made by these companies. The AAA industry is going…
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Microsoft’s Closure of Studios Impacts All of Us
Read more: Microsoft’s Closure of Studios Impacts All of UsYesterday, Microsoft announced the closure of three studios, along with the folding of another into its currently remaining holdings. This decision has created an uncertainty around the Xbox manufacturer. Some have questioned why the company has bought up big studios, while others are wondering what will happen with the remaining studios, such as Ninja Theory,…
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The Pretendo Experience
Read more: The Pretendo ExperienceAs of April 8, 2024, the Wii U and 3DS online servers are no longer available. This comes a year after the closure of the eShops for these consoles. However, some are determined to not let their favorite consoles languish in obsolescence. Some people have instead chosen to adopt a new server experience: the Pretendo…
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The Case For Bringing Oblivion to Modern Consoles
Read more: The Case For Bringing Oblivion to Modern ConsolesWriter’s note: Spoilers for the main plot of Oblivion are included. When it came out back in 2006, The Elder Scrolls IV: Oblivion was hailed as the must-play title of the generation. Since then, Skyrim was released and supplanted Oblivion as that must have Elder Scrolls game. This is rather unfortunate, as there is a…
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Lara’s Home: The Perfect Tutorial Level
Read more: Lara’s Home: The Perfect Tutorial LevelOne of the biggest challenges in video games is teaching players how to play your game. Many attempt to place them in the opening hours of a game, but it’s often clunky. For older games, they relied upon manuals including in the game’s packaging. These days, we don’t really have that luxury, especially with games…
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The Death of Disco
Read more: The Death of DiscoWhen Disco Elysium released in 2019, it was met with critical acclaim and spectacular success. It won numerous awards, including all four it was nominated for at the 2019 Game Awards. Think about it: a small, independently produced game stood toe-to-toe with juggernauts like Square Enix and triumphed. It was a win for smaller game…
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The Unsustainable Gaming Industry
Read more: The Unsustainable Gaming IndustryOver the past couple of years, the gaming industry has been showing increasing signs of unsustainability. For some developers and publishers, job losses for those behind our favorite games could be well over 1000 people. We also have news that Sony is not publishing any new, major first-party titles until March 2025. There are also…
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The Preservation of Our Media
Read more: The Preservation of Our MediaOver the past decade, we’ve seen an aggressive push toward digital media. It’s convenient, easy to access, and fast. However, not all of it has been great. We’ve seen an ever-increasing desire by companies to lock games, movies, music, and more behind subscription services or digital rights management (DRM). This creates a situation where a…